As gambling platforms such as Roblox and Minecraft continue to grow in popularity among young children and with platforms such as YouTube that consume hours of their daily screen, Edtech companies face challenges to draw their attention.
Polymath Its purpose is to deal with it by combining gamified mechanical gamified inspired by these popular games with adaptive mathematics lessons to make learning experience more enjoyable.
The Sandbox educational game allows children to explore a virtual island where they can adapt avatars, build bricks and other materials and interact with the villagers. To move on to play, children need to complete the questions related to mathematics, which ensures that they remain focused on their educational goals.
The start announced Monday $ 1 million before the funding seed, which will help its platform reach additional markets. The elevation led by Blackbird Ventures and GD1. Specifically, Liam Don, head of Classdojo’s technology, is an angel investor.
Sophie Silver, co -founder and chief executive of Polymath, studied human learning, memory and development psychology at University College London (UCL). While working as a part -time nanny during her studies, she observed a gap on children’s mathematical abilities and realized that it became more and more difficult to do fun for them.
“The kids really didn’t enjoy mathematics, and so I will start to invent games, mainly with cards or dice, to try to motivate them to multiply or whatever they had to do,” Sophie Silver told Techcrunch. ‘[I realized] The way these children learn is not lined with how the brain works. ”
Polymath uses an adaptive algorithm to personalize learning for each child based on their progress. The company analyzes children’s answers to identify the best question to ask then recognize the gaps of knowledge and optimize the timetable of new information to prevent the child from being shocked.
In addition to the Core mathematical course, there are learning opportunities in the virtual world. For example, if players want to build a home in the game, they need to measure the dimensions and calculate how many wood blocks they need.


“There is a shopkeeper where you can buy things like the resources of it. And sometimes the shopkeeper is unreliable and will give you the wrong price. Each wood block costs 5” cubos “(the coin in Polymath). You ask to buy 4 but He tries to charge you 30 cubos.
Polymath offers both a home version and a version in the classroom. Edition of class allows teachers to attend students in real time. In this release, all players can work together in a common area while answering questions. If the class does not have enough devices available, Polymath has an option that invites players to answer the next question, so each student is involved.
The home version allows parents to manage their child’s experience and receive weekly email reports about their child’s progress. There is also a parent application, Polymath is related, where parents can see detailed answers to any question that their child has answered.
In addition, children can connect to a friend in Polymath using a unique friend code. However, when you play in multiplayer mode, there is no conversation feature available.
Polymath began in January 2023 via the New Zealand starter. It has gathered thousands of users across Arizona, California, Florida, Texas and Virginia, as well as Australia, New Zealand and the United Kingdom.
Future plans for the game include expanding the curriculum to provide more advanced learning opportunities and allow the collaborative play, where children can work on problems. In addition, Polymath plans to import Avatar purchasing assets as a flow of revenue in the future.