Top Indian newly established real -money gambling businesses have begun to close businesses, as New Delhi has effectively banned the sector through new legislation now on the verge of becoming law.
On Thursday, the Indian Parliament Upper House voted to promote and regulate the gaming bill in 2025-by fully banning games in real money, while aiming to promote occasional e-games and esports. The vote came just a day after the bill was cleared, leaving only the presidential agreement before it is law – a wording is expected to happen soon.
Shortly after the bill was adopted in Parliament, Indian Unicorns Dream Sports and the Mobile Premier League (MPL)-along with other newly established companies such as Gameskraft, Probo and Zupee-respected to close play businesses in real money. Some of these companies informed employees about their decision after passing the bill to the lower house on Wednesday, while others began to alert users directly through their applications.
Dream Sports, which measures investors, including Tiger Global, Multulmles, Alpha Wave Global and TCV, has recently launched the Fantasy Quick-Play, Dream Picks. Other applications related to real money transactions, including the widely popular Dream11 and Dream Play, were still operating at the time of the deposit. However, TechCrunch has learned that the Bombay -based start is planning to close the real money toy business as soon as the legislation entered into force.
At the Town Hall meeting on Wednesday, the launch informed its employees about the consequences of the law, a person who was familiar with the matter told TechCrunch, demanding anonymity as the meeting was internal. Indian location entrackr referenced Some details about the meeting earlier.
Dream Sports was planning to expand outside India, two people who had been informed of information informing TechCrunch, provided they were shared anonymously, as the plan was not public.
The start had some cooperation conversations for the Indian real money business earlier this week to be finalized, a source of investors at TechCrunch said.
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A Dream Sports spokesman refused to comment.
Similar to Dream Sports, the MPL, supported by investors such as Peak XV, Times Internet, MSA Novo and Crown Capital, have suspended all games in real money and no longer receive deposits.
“Deposit cash (minus GST) will be available for withdrawal from August 22, 2025,” the MPL application notice said.
Zupee, supported by investors such as the Westcap Group, Tomales Bay Capital, Nepean Capital, AJ Capital and the Z47 (formerly Matrix Partners India), also closed real -money games with immediate power.
“According to the new 2025 game account, we are interrupting paid games, but our extremely popular free titles such as Ludo Supreme, Ludo Turbo, Snakes & Ladders and Mania Card Trump will continue to be available for all users free of charge,” said Zupee spokesman in a statement.
Probo, another start with the top of XV, which also measures the lifting chapter and the partnership between its key investors, has stopped real -money gambling businesses after parliament’s legislation.
“As unfortunate, we respect the government of India’s latest game account, in the light of this development, Probo has decided to discontinue Gaming (RMG) businesses in real money (RMG) with immediate power until the next notice,” Gurugram said.
Bootstrapped Startup Gameskraft has also stopped accepting money in Rummy applications as a result of legislation. Similarly, the Times Internet owned by the Internet Fantasy Cricket Game Cricbuzz11 has cut off its activities.
“Deposits (NET from the GST) will be returned to the bank account within 30 days,” the application said in a notification to users.
In addition to closing real money gambling businesses, many employees in these newly established businesses have begun to look for new jobs, with hundreds publishing their social media hunting.
“We no longer have a safe job, as these companies are expected to reduce some roles in the coming days to maintain their activities and satisfy investors,” said TechCrunch, an employee who called for anonymity for his fear of endangering the future opportunities.
Although these newly established operations could challenge the law to the Supreme Court of India as soon as it entered into force, most chose not to follow this route.
“This assessment is accurate-they will have a hard struggle in the Supreme Court,” said TechCrunch, a public policy expert working with some of these newly established game businesses.
Real -money newly formed gaming companies in India have a combination of ₹ 2 trillion businesses (about $ 23 billion), generate cumulative revenue of $ 310 billion.
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